

One version of the demo also contains a layout for Track And The Beanstalk.īeginObject DynamicPropMotif DynamicPropMotif1 They exist only for Tyrannosaurus Wrecks and Astro Land tracks. There are prop layouts for a scrapped "Cone Attack" race track mode (as a 6th main mode) in the 0.RCF cement file of the NTSC-U Xbox version. This.SetSpinSkinFilename("crash_buckethead_spin_model") This.SetOnfootSkinFilename("crash_buckethead_onfoot_model")

This.SetDrivingSkinFilename("crash_buckethead_onfoot_model") It's not obtainable in-game in any way, however the game's coding suggests it being unlockable via cheat code, and belonging in Astro Land: Its spin model looks identical to the costume-less Crash. There's a fully functional "Buckethead" costume for Crash, which gives him a textureless low polygon shape as a hat and appears to use an early version of Crash's model.

Exiting the screen puts you into the extras screen, suggesting that was its original location. Unfortunately, the menu was not fully implemented, so it doesn't save your preferences when you exit. In addition to the already implemented button based cheats, there's an unused cheat screen with a couple cheats that are unavailable in any other way.
#Crash team racing rom no iso psp
Note: "testcar4" is Crash's PSP car that's unlockable via the PSP link.
